Sunday, 6 October 2013

The new generation of gamers and /or new gamers,

So from the 10th till the 20th of February &  27th July till 10th Aug, my (getting taller by the day) son & my 2 princesses (that are growing up to quickly) visited. 

My son is dabbling with 40k, as back stabbing, untrustworthy Eldar. Also he is getting to grips with his painting. He is 16, my girls are 13 and 15, they just like painting figures, at the moment, maybe so they ain't left out, who knows.

 The youngest paints each part and/or detail of model a different colour, so is yet to find her painting way, or get bored of it, lol. My eldest girl is trying to go semi realistic, she has some potential tbh, I might be able to train her up to do my stuff, unless she gets bored of her Dad's silly hobby. My son well he is the same, in the fact of trying to be neat and get realistic looking models,  but he (due to eagerness to play) may be a "table top standard" painter, he may prove me wrong. I don't know if he is wanting to learn high end painting skills,  I don't want to bore him yet, lol. 

This is all got me thinking, about All aspects of our wonderful hobby of "toy plastic soldiers", what's right or wrong to teach the new generation, obviously beardiness is something to be avoided,  but is cheesiness, good or bad, or is it the situation that makes it ok or bad.

I know I will teach them my mantra of "winning is all well and gd, but having fun is the key", that said if you are obviously in a tournie, the winning is kinda important, but not at the cost of fun, for you and more importantly your opponents. I feel a loss is a good thing, as you learn more about your gaming tactics & army.
Should there even be a Short list of what to teach/inform the next generation of? That's a doozy of a question, hmmm, I have hurt my brain.


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